using System;
using System.Data;
using System.Text;
using System.Collections;

namespace Adoor.Domain.Tiers.Enums
{
    public enum Situation_Ex_Conjoint
    {
        
        REMARIEE=0,
        CELIBATAIRE=1
    }

    //public abstract class Situation_Ex_Conjoint
    //{

    //    public virtual String Libelle
    //    {
    //        get
    //        {
    //            return this.m_libelle;
    //        }
    //        set
    //        {
    //            this.m_libelle = value;
    //        }
    //    }

    //    protected abstract System.String m_libelle { get; set; }

    //    /// <summary>
    //    /// Called when user is creating a new entity.
    //    /// </summary>
    //    protected virtual void OnCreate(object[] args)
    //    {

    //    }

    //    /// <summary>
    //    /// Called when user is retreiving an entity from storage
    //    /// </summary>
    //    protected virtual void OnMaterialize()
    //    {

    //    }

    //}
}

